Synopsis: The automotive industry is at its most significant crossroads in the last 100 years, as several key factors are creating a perfect storm of change: the maturation of new technologies, environmental issues, government regulation, congestion, commonization of platforms, and the opening up of the startup economy. These changes are creating new challenges and opportunities for the automotive industry. The companies, governments and associations with the vision to harness these opportunities and satisfy the needs and desires of customers will be the new leaders in the next chapter in automotive history.
lead engineer and consultant ADAS systems
CMORE Automotive GmbH
Synopsis: It sounds like a paradox, but autonomous driving is the enabler for driver monitoring systems in mass-production vehicles. To reach high and full automation (Levels 4 and 5), conditional automation (Level 3) must be established. To guarantee that the driver is able to take over responsibility, inattentiveness and sleepiness must be detected. This can only be done by a driver monitoring system. CMORE is a global partner for the validation of driver monitoring systems (DMS) including: ground truth systems concepts, ground truth systems development and setup, ground truth system integration into the vehicle, data collection.
Synopsis: Driverless pods are on the verge of becoming a reality accessible to the wide public as part of public transportation systems. However, the user experience and comfort are often overlooked in these vehicles. We therefore proposed a comfort model for driverless pods, which was then used as a basis for the design of a four-seater driverless pod. The design was then used for a number of user evaluations, with the final one being a mixed reality (MR) setup. For this setup, a traditional ergonomic buck and MR were combined to conduct participant-led ergonomic and design evaluations of the interior. In this setup, participants moved freely through a virtual environment and experienced the vehicle as part of an interactive simulation that included an animated journey across a fictional technology park. The subsequent study with 100 participants from the general public using the MiCar in the MR looks into the response to the design in detail, which then led to a validation of the proposed comfort model introduced at the beginning. That study is presented here, along with an outline of the build of the mixed reality.
Synopsis: How can VR help in user-centered interior and HMI developments? The presentation will discuss a new VR tool for qualitative user research. It will provide insights into the importance of context in qualitative questionnaires with naive respondents, and will also explore the silent trucker majority: why mobility is important in trucker-centered HMI developments. The presentation will also discuss cost-sensitive capital goods: user-centric design on a budget.
product marketing engineer
Synopsis: With the advent of autonomous vehicles, the interior layout will be completely rethought, and interior components will have to evolve. For example, the fact that seats could move about and swivel makes the usual static climate systems, and some safety equipment, inefficient. Moreover, new materials and thermal devices will be added to seats. Checking static seating and thermal performance in different layouts with real prototypes could be very long and expensive. An alternative approach is to iterate during the conception phase with virtual prototypes. This paper will give examples of how this approach can be applied to interior thermal management and safety.
Synopsis: Almost every new car today has a flat, rectangular satnav or infotainment screen dominating the central console. These LCD screens are getting bigger and bigger and are often the only flat surfaces left in the vehicle, disrupting the form and flow of the interior space and limiting ergonomic options for designers. So why not replace these flat panel displays with something more aesthetically pleasing, that still offers the same visibility and functionality without creating design ‘dead spots’ in the dashboard? This talk will discuss a new plastic display technology known as Organic Liquid Crystal Display, its performance and in-vehicle applications.
branch head human systems integration
Fraunhofer FKIE / RWTH Aachen
Synopsis: The presentation will summarize the concept and the results of the BMBF Vorreiter project, in which a small consortium of universities and suppliers developed a revolutionary way of controlling a partially and highly automated vehicle, which is also compatible with today's control of manually driven and assisted vehicles. The idea was born at the Autonomous Vehicle Conference in Stuttgart four years ago. It includes pushing and stroking gestures similar to a rider-horse interaction, and is applied to a steering wheel and an unconventional device. First simulator results will be shown.
group manager perceptual user interfaces
Synopsis: The presentation will discuss body pose estimation, interaction recognition, activity classification and handover time modeling.
global head, advanced user experience
Harman International Industries
Synopsis: Studies show that most users of advanced driver assist features don't understand the limitations of the technology, leading to a degree of mistrust. Harman studies show that trust and transparency are key factors for human-machine collaboration leading to autonomous driving. A user-focused approach enables user confidence and empowers users to make better choices. This is imperative as we transition from a ‘minimizing driver distraction’ philosophy toward ‘maximizing driver attention’. Harman will showcase a new canvas for designers to create a collaborative human-machine interface, including AR and VR to empower users to develop trust and understanding of technology for an autonomous world.
AV user experience
HFM (Hanseatische Fahrzeug Manufaktur GmbH)
Synopsis: Hanseatische Fahrzeug Manufaktur GmbH (HFM) is an engineering company that provides highly automated and electric technology solutions. Its products include Motionboard, an accessible and modular platform for custom use cases including the definition of interior designs for special customer requests. The company works with its customers to create different interior concepts by demonstrating some predefined interior solutions in virtual reality and recreating these together, working on the interior package in real time. In the very early design development stages, HFM considers accessible solutions so as to include as many users as possible in the AV concepts.
Synopsis: Although most experts predict that AVs will eventually overtake traditional vehicles, there are still many unknowns regarding use cases and how these may differ between different contexts and countries. What are the jobs to be done? In a world where cost and convenience become the key decision factors, what happens to brand and differentiation? What will be the services that will generate value for passengers and providers? How will these needs influence the design of the HMI, exterior and interior design? In order to reduce uncertainty, deep customer knowledge and the ability to design for real needs will be key.
Synopsis: In this talk we will outline a few key concepts regarding the interaction between autonomous vehicles and their occupants. We will discuss speech as a central modality of user/car interactions and lay out how it will evolve over the next years. We will also present UX research and look at demo cars with more multi-modal experiences, for example integrating gesture and gaze control. Furthermore, we show how emotion recognition technologies can help an automotive assistant better understand a user’s mood and their cognitive state, thus creating a more personalized and pleasant in-car experience.
senior director innovation management automotive
Synopsis: The presentation will cover two new concepts for 'robo-taxi' passengers. Using gaze detection, a 3D model of the environment and voice interaction, passengers will be able to negotiate changes in their trips by saying things like, "Let me out at that ATM and pick me up in five minutes". And using new glass technology, debuted at CES 2019, the windshield and windows of the vehicle will become fully functional displays for interaction and augmented reality, visible to everyone (not just the driver as in HUD solutions). The presentation will include results from usability studies on both technologies.
Synopsis: We will explore the use of XR/VR/AR in cars and make a comparison of selected concepts and use cases. The presentation will then discuss VoyageXR, the virtual passenger experience platform. This will include VoyageXR integration and the use of 4G and 5G, plus the impact this will have on future AV interiors.
Synopsis: The presentation will provide an overview of the H2020 project 'Bridging gaps for the adoption of automated vehicles' (BRAVE) with a special focus on HMI and testing activities carried out within the project.